Showing posts with label Interplay. Show all posts
Showing posts with label Interplay. Show all posts

Saturday, September 20, 2014

#119: Out of This World

B-ZAP!
Out of This World is a puzzle platformer type of game where there's really only one correct sequence of inputs that will advance the storyline and plenty of incorrect sequences that result in your gruesome death. It reminds me a little of Dragon's Lair that way, actually. Screw up, watch yourself die in a hilarious fashion, try again.

I got too close to a worm and it poisoned me!
The graphics in this game blew me away. I remembered how the game looked but for some reason I was thinking that had to have been a PC version since there was no way the SNES could do this sort of thing. Turns out I was remembering the SNES version. The cutscenes are incredible and the gameplay screens look pretty darn good too. I guess there's actually not a whole lot going on in them so they probably just had a lot of good artists working on it? The minimal movement probably saves on SNES processing power? Maybe? I don't know. I just know it looks fantastic.

PEW PEW!
I beat the first level and unlocked my friend and a gun. The gun has a limited number of shots and you need it to last through a pretty big stage so you can't waste any shots. I am not good at not wasting shots. Eventually I decided I wasn't likely to beat the level anytime soon and gave up, but I was actually making progress. If I was looking to spend a day or two learning a puzzle platformer this game would be the one to do it on. I watched a speedrun of this game in one of the marathons I watched earlier this year and it is pretty sweet.

This game also had a legitimate intro movie where it set the stage for what was happening in the game. More SNES games need to do this! I imagine a lot of the story was actually shunted off into manuals which I don't have but it's still nice to see some of it in the game itself.

Rating: S-

Saturday, November 10, 2012

#22: RPM Racing

Radical Psycho Machine? What?
The first thing about this game is it wasn't even included in the massive ROM pack I found when I started this little adventure. It didn't take long to find it online, but it was still a little odd that it wasn't included. I did some looking and can't find any reason it wouldn't have been included. It was released in both NA and Japan. It apparently was the first game developed in the US for the SNES. Also, it's a remake of a Commodore 64 game.
Pimp Your Ride!
Reading that makes sense to me, since the game played a lot like a C64 game. And I mean that in a bad way. There was one button that did anything. I guess start also paused the game but everything else went unused. I hate when they can't figure out useful things for other buttons. For example, there's no way to go in reverse so if I wanted to go backwards I had to spin in a circle.
Terrible Camera Angle!
Why would I want to go backwards? Because of this hill. You slowed down as you climbed the hill and you actually couldn't get to the top from the bottom. You had to turn around and go down the ramp in the background to build up speed. See that yellow car? He wasn't smart enough to turn around and actually never got up the hill. He just kept trying to climb the hill, stalling out partway up, and falling back to the bottom.

The sound was terrible. The graphics tried using a different graphics style with fewer colours but deeper contrasts? Whatever it was, I didn't like it. The gameplay was terrible. You could spend money to upgrade your vehicle but you didn't get any money unless you won a race. And I wasn't able to win a race in my first two tries. Maybe because I had a terrible car!

I almost wish I had a rating lower than F- since I feel like this game may be worse than Bill Laimbeer's Combat Basketball. Eh, probably not. But this game is still pretty darn terrible. Why did so many games get ported from outdated systems? I don't want to play medicore C64 games on my SNES now and I can't imagine I would have wanted to back in the day either.

Rating: F-