One thousand or a really precise one? |
165 games is a lot of games! |
Mercy ruled! |
Other 'super' pitches weren't so super. |
Now, the computer couldn't quite handle the concept of super moves. It wouldn't use them very well, it had no idea how to deal with some of my super moves, and it would trivialize others. For some reason the super hit which made the ball invisible was easy to deal with. I think the computer would cheat and know where the ball would land. On the other hand the super hit which made the ball's shadow invisible broke the AI. It would simply stop moving players until the ball landed. Even though it could make sense that the computer could do an ok job of working out where the ball 'should' land given that you can still see the ball itself!
The game was really easy. Back then it was really easy, now it was really easy. But I played it a lot so I guess I didn't care that it was really easy. I wasn't playing the game to win so much as to try to twink out my player stats. My lead off hitter would basically hit an inside the park homerun every at-bat. Only when the computer would randomly make an error would I get screwed (for some reason the stats engine would treat that as an at-bat but not as a hit which would lower my average). I can remember being bitter about the mercy rule which called the game after you were up by 10 if you were the home team. If you were the away team you could score as much as you wanted because theoretically they could come back in the bottom of the inning. I'd run into problems trying to have my guys show up on the stat lists because they wouldn't get enough at bats because most of them would only bat once in the first inning and then the game would get called.
That said, I think using an actual limit on super moves would make the game more strategic. Do you really want to use the super throw from the out field on this play? You can guarantee strike the other guy out by throwing 3 warp pitches in a row... In order to have a game you need some way to prevent that from happening. Gentleman's rule or by putting in a cost you can't always pay. I'm glad they built such a system into the game even if I never used it.
At any rate, I played a full 5 game season, went undefeated, and had fun. Still a good game.
Rating: A+