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Spooky font! |
Legend of the Mystical Ninja fits a fairly unique niche for me. It's a game I didn't play as a kid, but had played before this little adventure. I don't remember much of the game but I know I played a Japanese rom at some point in University. I didn't understand what was going on. I didn't even make it out of the town and quit, but I did play it at some point! I was actually surprised to see an English version.
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Juh? |
One of the things I'm really noticing when playing these SNES games is how little effort goes into the plot for most of these games. Even though this game had a lot of text before I could start playing it didn't actually explain anything. There's a hot girl ghost who lives in a temple and is causing trouble or something. So I guess I need to go find a temple. I start in a town, right outside my house, and am immediately attacked by my fellow townsmen. Sometimes when you kill people they drop a fish, sometimes they drop a cat. Fish hurt you. Cats upgrade your weapon. What? Oh, and sometimes a townswoman would show up instead, but if you tried to hit her with your yo-yo you'd lose $100. I don't understand why the men in this town are trying to kill me but the women are dainty and fragile.
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WHAT?!? |
This may be the weirdest continue screen I've ever seen. Where do you want to continue?
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I definitely see the ghost part... |
The actual dungeon itself turned into a more traditional 2d platformer. With a gimmicky boss fight. It took me a full continue before I figured out how to hurt her, and by then I was too low in life and ended up dying anyway.
I feel like the platforming part was reasonable but unspectacular. I really didn't understand what was going on, though, and that makes me sad and detracted from my desire to start over when I ran out of continues. I probably could have gotten into this game back in the day if I'd rented it, but for now it is nothing special.
Rating: C
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