RAWR! |
Level Select at the start of the game? |
He-Man and She-Ra? |
The gameplay reminded me a bit of ActRaiser. ActRaiser is my second highest rated game thus far, so that sounds like it should be high praise. But the platforming in ActRaiser was not great. It got such a high rating for the world building and the awesome integration between the two. The platforming here is playable, but with nothing special going on. Jump, attack. Jump, attack. Awkward dodge. Hardware slowdown. Attack.
After each level the game would give little tips about what was going on. So eventually I learned the diamond ring is used to recruit the dragon. The gold book is used to earn more points. The white mage can damage undead while the black mage cannot. Thieves detect trapped treasure chests. Those are the sorts of things I would have written down if I'd rented this game as a kid back in the pre-internet days. And probably would have been enough to let me figure out what was going on. That would add a lot of replayability to the game. I don't really want to keep playing it now, but I think I would have played it a lot back then.
The music is also very good. And also reminded me of ActRaiser. I think it's the organ base to the music maybe? It really fit in with the idea of climbing a tower and killing the undead. I like it.
Rating: A+
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