Sword-T! |
Final Fantasy IV was released in the US as Final Fantasy II. Square hadn't ported the actual FFII or FFIII over to North America and figured it would be too confusing to jump from I to IV. Which was probably true at the time, but doesn't work out that way now. At any rate, I'm playing all North American SNES games so for the rest of this post I'm going to refer to the game as Final Fantasy II and only really talk about the game in the SNES cartridge.
A dark knight's life is full of regrets. |
Cecil is no Yzerman. |
Character Development - Most of the games have no character development at all. Mario doesn't grow as a person during his game. The Chessmaster is good at chess? ActRaiser actually has a reasonable amount of character development among the NPCs manning your temples. It's actually pretty good. Final Fantasy II again blows them all away. You've got the dark knight who redeems himself and becomes a paladin. The ninja that has his parents brutally deformed by a mad scientist who grows as a person when he kills them. The young girl who gets sucked onto another plane where time flows faster. All the NPCs in Mysidia treat you differently at different parts of the game. The spoony bard and the old man. A love story. Pretty much every other game thus far has been an exercise in mechanics. FFII has actual characters in an actual story.
Chocobo! |
Sound - Simply put, Nobuo Uematsu is awesome. Some of the games have had terrible sound (I'm looking at you, Chessmaster) but FFII has incredible music. Not just the music though! The sound just fits. Definitely the top of the pack.
Jump up! Jump up! And get down! |
Overall, I really can't complain about any aspect of Final Fantasy II at this point in the SNES timeline. It's a masterpiece.
Rating: S
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